- We adhere to the
rules of the SCA
when it comes to armor standards and those of the Midrealm. This page does not deviate
from those standards but only adds ideas for flourish and style to your over all
kit.
Armor Code
1. Surcoats:
Black and Gold/mustardy Yellow. Black on the left side (heart), Gold on
the Right (Sword arm). Red cross formee trimmed in zigzag stitch in
gold/yellow. THis cross shall be 9" square. Place center chest AND
center back.
No trim other than a counter charged 1" tape at collar/sleeve or hem.
Redye the yellow if it becomes too pale.
2. Shields:
Your choice of design for the war shield. Black over golden yellow [King's Gold at Michael's Hobby is perfect].
Red cross, trim in gold, center if able. No wolf. No other design on the front.
Personal tourney shields shall not bear the company arms but your own.
If the shield is a dual purpose dress kit/ fighting shield, then
consider simplifying the design to fit the early period device style.
3. Weapons:
Good working order prior ot events. Make back up weapons if affordable or handy to ensure your readiness to fight.
4. Armor:
perfered hidden, sport type or period crusader or dark age armor. But
in reality, whatever you can afford to buy, make or borrow. time period
in the end doesnt really matter as much as you getting in armor and
fighting out on the field.
Armor should be cleaned on a regular basis. Also make sure armor is
picked up at all events, put in bag or crate and use Fabreeze to get
rid of the odor if needed.
5. Colors: The
rampant wolf is no longer used. Candidates shall wear all black tunics
or surcoats, red cross front and back, trimmed gold/yellow. |
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